WSC and RaceDepartment announce a partnership for producing TCR Virtual, a simracing esports tournament to be held on the new virtual motorsport platform Simracing.gp.
Taking place on Assetto Corsa the tournament will include a brand new officially licensed mod featuring up to 12 cars from the TCR portfolio. Using data from real world teams and manufacturers this will be the most accurate representation of TCR cars to date. Both entry to the tournament and downloads of the requisite content will be free of charge.
A key principle for TCR is to make competitive motorsport accessible to as many people as possible and this ethos is carried over to TCR Virtual. To make this competition more than just the same 50 fastest drivers, the rule book has been torn up and fresh thinking has been applied. Gone are hotlap qualifying systems and in comes a revolutionary tournament structure which will see every single driver compete in at least two races. This means skills like race-craft and consistency are what will see drivers progress, not single lap pace.
The tournament itself will be held on the innovative new esports platform Simracing.gp. With over 10,000 drivers from all over the globe already registered on the site the objective is to provide regional tournaments much like the real world TCR platform. TCR Virtual will be the first major esports competition to take place on Simracing.gp and will feature significant cash prizes.
As well as the flagship competition structure there will also be year-round TCR racing on Simracing.gp in the form of daily racing, championships and one-off special events such as endurance races.
Detailed information regarding the tournament structure, schedule, prizes and how to enter will follow in the coming weeks. Stay tuned.
For more information: virtual.tcr-series.com